Wind Up
- Level: 1 Evocation
- Classes: Cleric, Herald, Sorcerer, Warlock, Wizard
- Casting Time: 1 action
- Range: self
- Components: S
- Duration: 8 hours
- Source: Level Up Advanced 5e
You wind your power up like a spring. You gain advantage on the next melee attack roll you make before the end of the spell's duration, after which the spell ends.
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