Tripwire Patch
Huge Plant unaligned
- Armor Class: 14 (natural armor)
- Hit Points: 95 (10d12+30)
- Speed: walk 10 ft. burrow 20 ft.
- Challenge Rating: 4 (1,100 XP)
- Source: Tome of Beasts 3, page 371
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 18 (+4) |
10 (+0) |
17 (+3) |
2 (-4) |
12 (+1) |
6 (-2) |
- Skills: perception +1
- Condition Immunities: blinded, deafened, prone
- Senses: tremorsense 60', passive Perception 15
- Languages: —
Special Abilities
- Bountiful Death: When the tripwire patch reduces a creature to 0 hp nearby plants erupt with growth. Plants within 20' of the body become thick overgrown difficult terrain and all plants within a 2-mile radius centered on the point where the creature was killed become enriched for 7 days for each CR of the slain creature (minimum of 7 days) cumulatively increasing in duration each time the patch kills a creature. Enriched plants yield twice the normal amount of food when harvested.
- False Appearance: While motionless indistinguishable from normal patch of foliage such as flowers or bushes.
Actions
- Multiattack: Two Bite attacks or one Bite attack and two Tripwire Vine attacks.
- Bite: Melee Weapon Attack: +6 to hit, 5 ft., one creature,. 13 (2d8+4) piercing damage.
- Tripwire Vine: Melee Weapon Attack: +6 to hit, 20 ft., one creature,. 7 (1d6+4) bludgeoning damage and the target must make DC 14 Str save or be knocked prone and pulled up to 15 ft. toward the tripwire patch.
Reactions
- No Escape: If a prone creature within 5 ft. of patch stands up from prone patch can make one Bite vs. it.
Licensing – Markdown Format