Swarm, Vampire Blossom
Large Plant unaligned
- Armor Class: 14
- Hit Points: 82 (11d10+22)
- Speed: walk 20 ft. fly 10 ft.
- Challenge Rating: 3 (700 XP)
- Source: Tome of Beasts 3, page 364
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 3 (-4) |
19 (+4) |
14 (+2) |
3 (-4) |
14 (+2) |
13 (+1) |
- Saving Throws: Cha +3
- Skills: perception +2
- Damage Immunities: psychic
- Damage Resistances: bludgeoning, piercing, slashing
- Condition Immunities: charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
- Senses: passive Perception 12
- Languages: —
Special Abilities
- Blood Frenzy: Has advantage on melee attack rolls vs. any creature that doesn't have all its hp.
- Blood Sense: Can pinpoint by scent location of creatures that aren't constructs or undead within 30' of it. Swarm is otherwise blind.
- False Appearance: While motionless indistinguishable from carpet of flower petals.
- Swarm: Can occupy another creature's space and vice versa and swarm can move through any opening large enough for a Tiny plant. Swarm can't regain hp or gain temp hp.
Actions
- Petal Slashes: Melee Weapon Attack: +6 to hit, 0 ft., one creature, in the swarm's space. 18 (4d8) slashing damage or 9 (2d8) slashing damage if the swarm has half its hp or fewer. Target must make a DC 13 Con save reducing its hp max by an amount equal to damage taken on a failed save or by half as much if made. This reduction lasts until creature finishes a long rest. Target dies if this reduces its hp max to 0.
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