Swarm, Ice Borers
Medium Elemental unaligned
- Armor Class: 12
- Hit Points: 40 (9d8)
- Speed: walk 10 ft. climb 10 ft. fly 30 ft.
- Challenge Rating: 2 (450 XP)
- Source: Tome of Beasts 3, page 362
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 7 (-2) |
15 (+2) |
10 (+0) |
3 (-4) |
10 (+0) |
3 (-4) |
- Skills: perception +0
- Damage Immunities: cold
- Damage Resistances: bludgeoning, piercing, slashing
- Condition Immunities: charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
- Senses: passive Perception 10
- Languages: —
Special Abilities
- False Appearance: While motionless indistinguishable from cluster of icicles. This trait doesn't function if swarm has damaged a creature with blood within the past 2 hrs.
- Frigid Mass: A creature that starts its turn in the swarm's space takes 4 (1d8) cold.
- Heatsense: The swarm can pinpoint the location of creatures emitting heat such as warm-blooded Beasts and Humanoids within 30' of it.
- Spider Climb: Difficult surfaces even ceilings no ability check.
- Swarm: Can occupy another creature's space and vice versa and swarm can move through any opening large enough for a Tiny elemental. Can't regain hp or gain temp hp.
Actions
- Impale: Melee Weapon Attack: +4 to hit, 0 ft., one creature, in the swarm's space. 7 (2d6) piercing damage + 9 (2d8) cold or 3 (1d6) piercing damage + 4 (1d8) cold if the swarm has half its hp or fewer.
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