Rochade
Small Fey neutral
- Armor Class: 14
- Hit Points: 27 (6d6+6)
- Speed: walk 30 ft. climb 20 ft.
- Challenge Rating: 1/2 (100 XP)
- Source: Tome of Beasts 3, page 332
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 10 (+0) |
18 (+4) |
12 (+1) |
6 (-2) |
10 (+0) |
8 (-1) |
- Skills: perception +0
- Senses: darkvision 120', passive Perception 12
- Languages: Undercommon
Special Abilities
- Elusive: Advantage on saves and ability checks to avoid or escape effect that would reduce its speed. Also nonmagical difficult terrain composed of natural rocks or cavernous terrain doesn't cost it extra movement.
- Sunlight Sensitivity: In sunlight disadvantage on attacks and Wis (Perception) checks that use sight.
Actions
- Thieving Slam: Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d6+4) bludgeoning damage. Instead of dealing damage can steal one item target is wearing or carrying provided item weighs up to 10 pounds isn't a weapon and isn't wrapped around or firmly attached to target. Ex: it could steal a hat or belt pouch but not a creature's shirt or armor.
- Rock: Ranged Weapon Attack: +6 to hit 20/60 ft one target 7 (1d6+4) bludgeoning damage.
Bonus Actions
- Relay: Teleports one object it is holding that weighs up to 10 pounds into empty hand of one friendly creature it can see within 30' of it. If target isn't a rochade it must make DC 14 Dex save to catch the object otherwise object falls to the ground in a space within 5 ft. of target.
- Short Step: Teleports to unoccupied space it can see within 15 ft..
Reactions
- Switch: When a creature rochade can see targets it with attack rochade can switch places with any creature it can see within 15 ft. of it. An unwilling creature must make DC 14 Dex save to avoid the switch. If the switch is successful switched creature becomes attack's target instead.
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