Ogre, Void Blessed
Large Giant chaotic evil
- Armor Class: 15 (natural armor)
- Hit Points: 133 (14d10+56)
- Speed: walk 30 ft.
- Challenge Rating: 6 (2,300 XP)
- Source: Tome of Beasts 3, page 303
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 20 (+5) |
8 (-1) |
19 (+4) |
5 (-3) |
16 (+3) |
6 (-2) |
- Saving Throws: Con +7, Wis +6
- Skills: perception +3
- Damage Immunities: psychic
- Damage Resistances: necrotic, poison
- Condition Immunities: blinded, poisoned
- Senses: blindsight 30' (blind beyond), tremorsense 120', passive Perception 16
- Languages: Giant, Void Speech
Special Abilities
- Keen Hearing and Smell: Advantage on Wis (Perception) checks that rely on hearing or smell.
- Tentacle Senses: Can't use its tremorsense while grappled or restrained.
Actions
- Multiattack: One Tentacle Lash attack and one Void Bite attack or it makes three Void Spit attacks.
- Tentacle Lash: Melee Weapon Attack: +8 to hit, 15 ft., one target, 12 (2d6+5) bludgeoning damage + 7 (2d6) psychic and target blinded until end of its next turn as jumbled visions and voices of the Void fill its mind (DC 15 Int not blind).
- Void Bite: Melee Weapon Attack: +8 to hit, 5 ft., one target, 10 (1d10+5) piercing damage + 9 (2d8) necrotic.
- Void Spit: Ranged Spell Attack: +6 to hit, 60 ft., one target, 12 (2d8+3) necrotic.
Reactions
- Volatile Stomach: When it takes bludgeoning piercing or slashing can regurgitate some of its stomach contents. Each creature within 5 ft. of it: 4 (1d8) necrotic and be poisoned until end of its next turn (DC 15 Con negates). A pool of Void infused stomach contents forms in a space ogre can see within 5 ft. of it and lasts until start of ogre's next turn. A creature that enters pool for first time on a turn or starts its turn there: 4 (1d8) necrotic.
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