Ogre, Cunning Artisan
Large Giant neutral evil
- Armor Class: 14 (breastplate)
- Hit Points: 119 (14d10+42)
- Speed: walk 30 ft.
- Challenge Rating: 5 (1,800 XP)
- Source: Tome of Beasts 3, page 299
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 18 (+4) |
10 (+0) |
17 (+3) |
16 (+3) |
12 (+1) |
15 (+2) |
- Saving Throws: Con +6, Int +6, Wis +4
- Skills: perception +1
- Senses: darkvision 60', passive Perception 14
- Languages: Common, Giant
Special Abilities
- Arcane Weapons: Its weapon attacks are magical. When it hits with any weapon deals an extra 1d8 force (included below).
- Artisan's Prowess: If a magic item requires an action to activate ogre can activate it as a bonus action instead.
- Sense Magic: Senses magic within 120' of it at will. Otherwise works like the detect magic spell but isn't itself magical.
Actions
- Multiattack: Two Battleaxes or three Arcane Bolts.
- Battleaxe: Melee Weapon Attack: +7 to hit, 5 ft., one target, 13 (2d8+4) slashing damage or 15 (2d10+4) slashing damage if used with two hands + 4 (1d8) force.
- Arcane Bolt: Ranged Spell Attack: +6 to hit, 60 ft., one target, 12 (2d8+3) force.
- Curse Item (Recharge 5-6): Curses one magic item it can see within 60' of it. If item is being worn or carried by a creature creature must make DC 15 Cha save to avoid curse. For 1 min cursed item suffers one curse described below based on type.
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