Npc: Fixer
Medium Humanoid lawful neutral
- Armor Class: 13 (leather armor)
- Hit Points: 44 (8d8+8)
- Speed: walk 30 ft.
- Challenge Rating: 2 (450 XP)
- Source: Tome of Beasts 3, page 407
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 10 (+0) |
14 (+2) |
12 (+1) |
13 (+1) |
15 (+2) |
15 (+2) |
- Skills: perception +2
- Senses: passive Perception 14
- Languages: any two languages
Special Abilities
- Ritual Cleansing: The fixer can take 10 min to perform a cleansing ritual on a creature object or an area within 30' that is no larger than a 20' cube. For the next 8 hrs the affected creature or object is hidden from divination magic as if it was under the effects of the nondetection spell. In an area that is ritually cleansed divination spells of 4th level or lower don't function and creatures within the area can't be scried.
Actions
- Multiattack: Two Shortsword or Sling attacks.
- Shortsword: Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) piercing damage + 3 (1d6) poison.
- Hand Crossbow: Ranged Weapon Attack: +4 to hit 30/120' one target 5 (1d6+2) piercing damage + 3 (1d6) poison.
- Cleaner: Can cast the prestidigitation and unseen servant spells at will requiring no material components and using Wis as the spellcasting ability
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