Npc: First Servant
Medium Humanoid any alignment
- Armor Class: 17 (Armor of Foresight)
- Hit Points: 162 (25d8+50)
- Speed: walk 30 ft.
- Challenge Rating: 12 (8,400 XP)
- Source: Tome of Beasts 3, page 407
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 12 (+1) |
15 (+2) |
14 (+2) |
15 (+2) |
20 (+5) |
18 (+4) |
- Saving Throws: Con +6, Wis +9, Cha +8
- Skills: perception +5
- Senses: passive Perception 19
- Languages: any three languages
Special Abilities
- Armor of Foresight: While it is wearing no armor and wielding no shield its AC includes its Dex and Wis modifiers (included above).
- Divine Weapons: Its weapon attacks are magical. When it hits with any weapon deals extra 3d8 necrotic or radiant (included below) servant's choice.
Actions
- Multiattack: Uses its Awe-Inspiring Presence. Then 3 Divine Bursts or 1 Blinding Rod and 2 Divine Bursts. It can replace one attack with Spellcasting.
- Blinding Rod: Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (2d6+1) bludgeoning damage + 13 (3d8) necrotic or radiant (the first servant's choice) and target must make DC 17 Con save or be blinded and deafened until end of its next turn.
- Divine Burst: Melee or Ranged Spell Attack: +9 to hit 5 ft. or range 120' one target 23 (4d8+5) necrotic or radiant (the first servant's choice).
- Awe-Inspiring Presence: Each creature of servant's choice within 30' of it and aware of it: DC 17 Wis save or unable to use bonus actions or reactions until start of servant's next turn.
- Spellcasting: Wis (DC 17): At will: bane protection from evil and good spare the dying thaumaturgy3/day ea: cure wounds (level 5) dispel evil and good divination speak with dead1/day ea: commune (as an action) holy aura resurrection
Bonus Actions
- Healing Hands (Recharge 5-6): Touches a creature within 5 ft. of it: creature regains 14 (4d6) hp.
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