Musk Deer
Tiny Beast unaligned
- Armor Class: 13
- Hit Points: 17 (5d4+5)
- Speed: walk 30 ft.
- Challenge Rating: 1/4 (50 XP)
- Source: Tome of Beasts 3, page 282
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 4 (-3) |
16 (+3) |
12 (+1) |
2 (-4) |
14 (+2) |
7 (-2) |
- Skills: perception +2
- Condition Immunities: poisoned
- Senses: passive Perception 12
- Languages: —
Actions
- Bite: Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 6 (1d6+3) piercing damage.
Bonus Actions
- Musk (Recharge: Short/Long Rest): Emits a pungent musk around itself for 1 min. While musk is active a creature that starts its turn within 10 ft. of deer: poisoned 1 min (DC 11 Con negates). Poisoned creature can re-save at end of each of its turns success ends effect on itself. For 1 hr after creature fails this save others have advantage on Wis (Perception) and Wis (Survival) checks to find or track the creature unless creature spends 10+ min washing off the musk.
- Sprinter: Takes the Dash action.
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