Lycanthrope, Werecrocodile
Medium Humanoid neutral evil
- Armor Class: 12
- Hit Points: 58 (9d8+18)
- Speed: walk 30 ft. swim 30 ft.
- Challenge Rating: 3 (700 XP)
- Source: Tome of Beasts 3, page 265
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 15 (+2) |
13 (+1) |
14 (+2) |
10 (+0) |
11 (+0) |
14 (+2) |
- Skills: perception +0
- Damage Immunities: nonmagic bludgeoning, piercing, and slashing attacks not made with silvered weapons
- Senses: passive Perception 12
- Languages: Common (can't speak in crocodile form)
Special Abilities
- Hold Breath (Crocodile or Hybrid Form Only): Can hold its breath for 15 min.
Actions
- Multiattack (Humanoid or Hybrid Form Only): Two Tail Swipe or Khopesh attacks or it makes one Bite and one Tail Swipe.
- Bite (Crocodile or Hybrid Form Only): Melee Weapon Attack: +4 to hit, 5 ft., one target, 7 (1d10+2) piercing damage and target is grappled (escape DC 12). Until the grapple ends the target is restrained and werecrocodile can't bite another. If target is a Humanoid it must make DC 12 Con save or be cursed with werecrocodile lycanthropy.
- Tail Swipe (Crocodile or Hybrid Form Only): Melee Weapon Attack: +4 to hit 5 ft. 1 tgt not grappled by werecrocodile. 7 (2d4+2) bludgeoning damage and target knocked prone (DC 12 Str negates prone).
- Khopesh (Humanoid Form Only): Melee Weapon Attack: +4 to hit, 5 ft., one target, 6 (1d8+2) slashing damage or 7 (1d10+2) slashing damage if used with two hands.
Bonus Actions
- Change Shape: Transforms into a Large crocodile or into a crocodile-humanoid hybrid or back into its true form which is Humanoid. Its stats other than size are the same in each form. Any equipment worn/carried isn't transformed. Reverts to its true form if it dies.
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