Imperator, Penguin Swarm
Huge Beast unaligned
- Armor Class: 13 (natural)
- Hit Points: 114 (12d12+36)
- Speed: walk 20 ft. swim 40 ft.
- Challenge Rating: 5 (1,800 XP)
- Source: Tome of Beasts 3, page 242
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 15 (+2) |
10 (+0) |
16 (+3) |
4 (-3) |
14 (+2) |
12 (+1) |
- Skills: perception +2
- Damage Resistances: bludgeoning, cold, piercing, slashing
- Condition Immunities: charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
- Senses: passive Perception 12
- Languages: —
Special Abilities
- Swarm: The swarm can occupy another creature's space and vice-versa and the swarm can move through any opening large enough for a Med penguin. The swarm can't regain hp or gain temp hp.
- Tobogganing Tide: The swarm can move at double its walking speed over ice and snow.
Actions
- Beaks: Melee Weapon Attack: +5 to hit, 0 ft., one creature, in the swarm's space. 21 (6d6) piercing damage or 10 (3d6) if the swarm has half its hp or fewer.
- Toboggan Charge (Recharge 5-6): The swarm moves up to 20' in a straight line over ice or snow and can move through the space of any Large or smaller creature. The first time it enters a creature's space during this move that creature must make a DC 14 Str save. On a failure a creature takes 10 (3d6) bludgeoning damage and 10 (3d6) piercing damage and is knocked prone. On a success a creature takes half the damage and isn't knocked prone.
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