Elemental, Permafrost
Large Elemental neutral
- Armor Class: 16 (natural armor)
- Hit Points: 133 (14d10+56)
- Speed: walk 20 ft. burrow 30 ft.
- Challenge Rating: 6 (2,300 XP)
- Source: Tome of Beasts 3, page 167
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 19 (+4) |
8 (-1) |
18 (+4) |
5 (-3) |
15 (+2) |
5 (-3) |
- Skills: perception +2
- Damage Vulnerabilities: fire
- Damage Resistances: nonmagic B/P/S attacks
- Condition Immunities: exhaustion, paralyzed, petrified, poisoned, unconscious
- Senses: darkvision 60', tremorsense 60', passive Perception 12
- Languages: Terran
Special Abilities
- Earth Glide: Can burrow through nonmagical unworked earth/stone with o disturbing material it moves through.
- Elemental Nature: Doesn't require air food drink or sleep.
- Frigid Footprints: The ground within 10 ft. of the permafrost elemental freezes over and is difficult terrain.
- Plague Bearer: If it takes 15+ fire on single turn each creature within 10 ft. of it: infected with primordial plague disease (DC 14 Con negates). Alternatively creature becomes infected with sewer plague or cackle fever (elemental's choice) instead. Primordial plague takes 1 min to manifest in infected creature. After 1 min creature poisoned until disease cured. Every 24 hrs that elapse creature must re-save reducing its hp max by 5 (1d10) on failure. Disease is cured on success. Reduction lasts until disease is cured. Creature dies if disease reduces its hp max to 0.
Actions
- Multiattack: Two Slam attacks.
- Slam: Melee Weapon Attack: +7 to hit, 10 ft., one target, 13 (2d8+4) bludgeoning damage + 7 (2d6) cold.
- Plague-Ridden Pound (Recharge 5-6): Brings both of its fists down striking ground and sending ice shards from its body flying at nearby creatures. Each creature on the ground within 20' of it: 10 (3d6) bludgeoning damage and 10 (3d6) cold knocked prone and becomes infected with primordial plague (see Plague Bearer; DC 14 Dex half damage and not prone or infected).
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