Drudge Pitcher
Huge Plant unaligned
- Armor Class: 16 (natural armor)
- Hit Points: 168 (16d12+64)
- Speed: walk 20 ft. climb 20 ft.
- Challenge Rating: 10 (5,900 XP)
- Source: Tome of Beasts 3, page 161
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 20 (+5) |
8 (-1) |
18 (+4) |
5 (-3) |
10 (+0) |
3 (-4) |
- Skills: perception +0
- Damage Vulnerabilities: fire
- Damage Immunities: necrotic
- Damage Resistances: bludgeoning, piercing
- Condition Immunities: blinded, deafened, exhaustion
- Senses: blindsight 60' (blind beyond), passive Perception 10
- Languages: —
Special Abilities
- Undead Creator: When a creature dies while trapped inside it's pitcher pitcher regains 11 (2d10) hp and corpse of creature rises as a zombie. This works like the animate dead spell except zombie stays under pitcher's control for 1d4 days. At end of this duration or when pitcher is destroyed corpse melts into a puddle of necrotic slime.
Actions
- Multiattack: Five Vine Slams. It can make one Pitcher Swallow in place of two Vine Slams.
- Vine Slam: Melee Weapon Attack: +9 to hit, 15 ft., one target, 12 (2d6+5) bludgeoning damage.
- Pitcher Swallow: Melee Weapon Attack: +9 to hit, 15 ft., one target, 12 (2d6+5) bludgeoning damage + 7 (2d6) necrotic. If target is a Large or smaller creature scooped up into the pitcher (DC 16 Dex negates). A creature scooped up into a pitcher is blinded and restrained has total cover vs. attacks and other effects outside pitcher and takes 10 (3d6) necrotic at start of each of pitcher's turns. Pitcher has 4 pitchers each of which can have only one creature at a time. If pitcher takes 30+ damage on a single turn from a creature inside one of its pitchers pitcher must make DC 14 Con save at end of that turn or spill that creature out of the pitcher. Creature falls prone in a space within 5 ft. of pitcher. If pitcher dies a creature in a pitcher is no longer restrained by it and can escape using 15 ft. of movement.
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