Drake, Shepherd
Medium Dragon lawful neutral
- Armor Class: 16 (natural armor)
- Hit Points: 110 (13d8+52)
- Speed: walk 25 ft. fly 50 ft.
- Challenge Rating: 5 (1,800 XP)
- Source: Tome of Beasts 3, page 156
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 12 (+1) |
16 (+3) |
18 (+4) |
12 (+1) |
20 (+5) |
17 (+3) |
- Skills: perception +5
- Condition Immunities: charmed, frightened
- Senses: darkvision 60', passive Perception 15
- Languages: Common, Draconic, Halfling
Special Abilities
- Charge: If it moves 20'+ straight to a target and then hits with ram attack on same turn target: extra 9 (2d8) bludgeoning damage. If target is a creature knocked prone (DC 15 Str not prone).
- Speak with Beasts: Communicate with Beasts as if shared language.
Actions
- Multiattack: One Ram attack and two Claw attacks.
- Ram: Melee Weapon Attack: +6 to hit, 5 ft., one target, 12 (2d8+3) bludgeoning damage.
- Claw: Melee Weapon Attack: +6 to hit, 5 ft., one target, 10 (2d6+3) slashing damage.
- Charm Animals: Charms any number of Beasts with an Int of 3 or less that it can see within 30' of it. Each target magically charmed for 1 hr (DC 15 Wis negates). Charmed targets obey drake's verbal commands. If target's savesucceeds/effect ends for it target is immune to drake's Charm Animals for next 24 hrs.
- Breath Weapons (Recharge 5-6): Uses one of the following:Calming Breath Breathes a cloud of soothing gas around itself. Each creature within 30' of it: become indifferent about creatures that it is hostile toward within 100' of the drake for 1 hr (DC 15 Cha negates). Indifference ends if creature is attacked harmed by a spell or witnesses any of its allies being harmed. Frightened creatures within 30' of drake are no longer frightened.Protective Roar Each hostile creature in 30' cone: 21 (6d6) thunder (DC 15 Con half). Each friendly Beast in area gains 5 (1d10) temp hp or 11 (2d10) temp hp if it is charmed by the drake.
Reactions
- Shepherd's Safeguard: When a Beast within 30' of the drake would be hit by an attack drake can chirp and beast adds 3 to its AC vs. the attack. To do so drake must see attacker and Beast.
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