Drake, Riptide
Large Dragon lawful evil
- Armor Class: 17 (natural armor)
- Hit Points: 231 (22d10+110)
- Speed: walk 20 ft. swim 60 ft.
- Challenge Rating: 11 (7,200 XP)
- Source: Tome of Beasts 3, page 155
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 22 (+6) |
9 (-1) |
20 (+5) |
11 (+0) |
16 (+3) |
10 (+0) |
- Saving Throws: Dex +3
- Skills: perception +3
- Damage Immunities: poison
- Damage Resistances: cold
- Condition Immunities: paralyzed, poisoned, unconscious
- Senses: blindsight 120', darkvision 60', passive Perception 17
- Languages: Aquan, Draconic
Special Abilities
- Amphibious: Can breathe air and water.
- Echolocation: Can't use its blindsight while deafened or out of water.
- Underwater Camouflage: Advantage: Dex (Stealth) underwater.
Actions
- Multiattack: Three Sonic Pulses or one Bite and two Slams.
- Bite: Melee Weapon Attack: +10 to hit, 10 ft., one target, 24 (4d8+6) piercing damage.
- Slam: Melee Weapon Attack: +10 to hit, 5 ft., one target, 20 (4d6+6) bludgeoning damage.
- Sonic Pulse: Ranged Spell Attack: +7 to hit, 60 ft., one target, 21 (4d8+3) thunder. Drake can use this action only while underwater.
- Buffeting Blast (Recharge 5-6): Exhales powerful stream of water in 60' line × 5 ft. wide. Each creature in line: 38 (7d10) bludgeoning damage and becomes disoriented for 1 min (DC 17 Dex half damage not disoriented). When a disoriented creature moves it moves in a random direction. It can re-save at end of each of its turns success ends effect on itself.
Bonus Actions
- Manipulate Currents: While underwater changes water flow within 60' of it. Chooses one of below which lasts until start of its next turn.A 20' cube of rushing water forms on a point drake can see in the water. The cube's space is difficult terrain and a creature that starts its turn swimming in the area must make DC 17 Str save or be pushed out of the cube directly away from drake.The current shoots in a 60' long 10 ft. wide line from drake in a direction it chooses. Each creature in area: pushed up to 15 ft. away from drake in a direction following the line (DC 17 Str negates).The drake takes the Dash action.
Licensing – Markdown Format