Drake, Ethereal
Large Dragon chaotic neutral
- Armor Class: 16 (natural armor)
- Hit Points: 133 (14d10+56)
- Speed: walk 30 ft. fly 60 ft.
- Challenge Rating: 7 (2,900 XP)
- Source: Tome of Beasts 3, page 153
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 18 (+4) |
14 (+2) |
19 (+4) |
8 (-1) |
14 (+2) |
10 (+0) |
- Saving Throws: Con +7, Wis +5
- Skills: perception +2
- Damage Immunities: poison
- Damage Resistances: cold, necrotic
- Condition Immunities: poisoned
- Senses: darkvision 60', passive Perception 15
- Languages: Draconic
Special Abilities
- Ethereal Sight: Can see 60' into the Ethereal Plane when on the Material Plane and vice versa.
Actions
- Multiattack: One Bite attack and two Claw attacks.
- Bite: Melee Weapon Attack: +7 to hit, 5 ft., one target, 15 (2d10+4) piercing damage + 9 (2d8) force. Target is grappled (escape DC 15) if it is a Large or smaller creature and drake doesn't have another creature grappled.
- Claws: Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) slashing damage.
- Phase Breath (Recharge 5-6): Exhales a blue mist in a 30' cone. Each creature in that area: 27 (6d8) force and is magically shifted to the Ethereal Plane for 1 min (DC 15 Con half damage and isn't magically shifted). A creature shifted to the Ethereal Plane in this way can re-save at end of each of its turns magically shifting back to the Material Plane on a success.
Bonus Actions
- Ethereal Step: Magically shifts from Material Plane to Ethereal or vice versa. Drake can bring creatures grappled by it into the Ethereal Plane with it. A creature not native to Ethereal Plane returns to Material Plane in 1d4 rounds if brought to the plane while grappled by drake.
Licensing – Markdown Format