Dragon, Sand Young
Large Dragon neutral evil
- Armor Class: 19 (natural armor)
- Hit Points: 189 (18d10+90)
- Speed: walk 40 ft. burrow 20 ft. fly 80 ft.
- Challenge Rating: 11 (7,200 XP)
- Source: Tome of Beasts 3, page 144
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 20 (+5) |
12 (+1) |
21 (+5) |
13 (+1) |
16 (+3) |
14 (+2) |
- Saving Throws: Dex +5, Con +9, Wis +7, Cha +6
- Skills: perception +3
- Damage Immunities: fire
- Damage Resistances: piercing
- Condition Immunities: blinded
- Senses: blindsight 30', darkvision 120', passive Perception 21
- Languages: Common, Draconic
Special Abilities
- Sand Camouflage: The sand dragon has advantage on Dex (Stealth) checks made to hide in sandy terrain.
- Sandy Nature: Is infused with elemental power and it requires only half the air food and drink that a typical dragon if its size needs.
- Stinging Sand: The first time it hits a target with melee weapon attack target: DC 17 Con save or have disadvantage on attack rolls and ability checks until end of its next turn.
Actions
- Multiattack: One Bite attack and two Claw attacks.
- Bite: Melee Weapon Attack: +9 to hit, 10 ft., one target, 16 (2d10+5) piercing damage.
- Claw: Melee Weapon Attack: +9 to hit, 5 ft., one target, 12 (2d6+5) slashing damage.
- Breath Weapon (Recharge 5-6): Uses one of the following:Sand Blast. Exhales superheated sand in a 30' cone. Each creature in area: 22 (4d10) piercing damage and 22 (4d10) fire (DC 17 Dex half). If a creature fails its save by 5+ it suffers one level of exhaustion as it dehydrates.Blinding Sand. Breathes fine sand in a 30' cone. Each creature in area: blinded for 1 min (DC 17 Con negates). Blinded creature can take an action to clear its eyes of sand ending effect for it.
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