Diomedian Horse
Large Beast unaligned
- Armor Class: 14 (natural armor)
- Hit Points: 57 (6d10+24)
- Speed: walk 60 ft.
- Challenge Rating: 3 (700 XP)
- Source: Tome of Beasts 3, page 130
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 20 (+5) |
14 (+2) |
18 (+4) |
4 (-3) |
12 (+1) |
10 (+0) |
- Skills: perception +1
- Senses: darkvision 60', passive Perception 13
- Languages: —
Special Abilities
- Keen Smell: Advantage: smell Wis (Percept) checks.
- Pack Tactics: Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target.
- Pounce: If the diomedian horse moves at least 20' straight toward a creature and then hits with Claw attack on the same turn that target must make DC 14 Str save or be knocked prone. If the target is prone the diomedian horse can make one Bite attack vs. it as a bonus action.
Actions
- Multiattack: One Bite attack and one Claw attack.
- Bite: Melee Weapon Attack: +7 to hit, 5 ft., one creature,. 12 (2d6+5) piercing damage.
- Claws: Melee Weapon Attack: +7 to hit, 5 ft., one creature,. 10 (2d4+5) slashing damage.
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