Zmey Headling
Medium Dragon Chaotic Evil
- Armor Class: 16 (natural armor)
- Hit Points: 105 (14d8 + 42)
- Speed: walk 20 ft.
- Challenge Rating: 5 (1,800 XP)
- Source: Tome of Beasts 2023, page 404
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 16 (+3) |
10 (+0) |
17 (+3) |
8 (-1) |
16 (+3) |
8 (-1) |
- Skills:
- Damage Vulnerabilities: False
- Damage Immunities: False
- Damage Resistances: cold, fire
- Condition Immunities: paralyzed, unconscious
- Senses: darkvision 60 ft., passive Perception 13
- Languages: Common, Draconic, Sylvan
Special Abilities
- Amphibious: The zmey headling can breathe air and water.
- Regeneration: As the zmey, but it regains only 10 hp at the start of its turn.
Actions
- Multiattack: The zmey headling makes one Bite attack and two Claw attacks.
- Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 16 (2d12 + 3) piercing damage.
- Claw: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
- Fire Breath (Recharge 5-6): The zmey headling exhales fire in a 30-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw, taking 28 (8d6) fire damage on a failed save, or half as much damage on a successful one. The headling can choose for this breath to not harm plants or Plant creatures.
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