War Ostrich
Large Beast Unaligned
- Armor Class: 11
- Hit Points: 42 (5d10 + 15)
- Speed: walk 60 ft.
- Challenge Rating: 1/2 (100 XP)
- Source: Tome of Beasts 2023, page 393
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 15 (+2) |
12 (+1) |
16 (+3) |
2 (-4) |
10 (+0) |
5 (-3) |
- Skills:
- Damage Vulnerabilities: False
- Damage Immunities: False
- Damage Resistances: False
- Condition Immunities: False
- Senses: passive Perception 10
- Languages: —
Special Abilities
- Leaping Pounce: If the war ostrich jumps at least 15 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the ostrich can make one Beak attack against it as a bonus action.
- Standing Leap: The war ostrich's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.
Actions
- Beak: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
- Claw: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.
- Intimidating Screech: The war ostrich screeches at a creature it can see within 30 feet of it. The target must succeed on a DC 13 Wisdom saving throw or have disadvantage on attack rolls until the end of its next turn, as the screech rattles it.
Bonus Actions
- Skittish: The war ostrich takes the Dash or Disengage action.
Licensing – Markdown Format