Swamp Adder
Small Beast Unaligned
- Armor Class: 13
- Hit Points: 18 (4d6 + 4)
- Speed: walk 30 ft.
- Challenge Rating: 1/4 (50 XP)
- Source: Tome of Beasts 2023, page 334
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 4 (-3) |
16 (+3) |
12 (+1) |
1 (-5) |
10 (+0) |
4 (-3) |
- Skills:
- Damage Vulnerabilities: False
- Damage Immunities: False
- Damage Resistances: False
- Condition Immunities: False
- Senses: blindsight 10 ft., passive Perception 10
- Languages: —
Special Abilities
- Swamp Camouflage: The swamp adder has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.
Actions
- Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage, and the target must make a DC 11 Constitution saving throw. On a failure, the target takes 5 (2d4) poison damage and is paralyzed for 1 minute. On a success, a target takes half the damage and isn't paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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