Psoglav
Large Fiend Chaotic Evil
- Armor Class: 17 (natural armor)
- Hit Points: 115 (11d10 + 55)
- Speed: walk 60 ft. fly 40 ft.
- Challenge Rating: 7 (2,900 XP)
- Source: Tome of Beasts 2023, page 86
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 21 (+5) |
23 (+6) |
20 (+5) |
16 (+3) |
19 (+4) |
18 (+4) |
- Saving Throws: Dex +9, Con +8, Wis +7, Cha +7
- Skills: Acrobatics +9, Perception +7, Intimidation +7, Stealth +9
- Damage Vulnerabilities: False
- Damage Immunities: poison
- Damage Resistances: cold, fire, lightning
- Condition Immunities: poisoned
- Senses: blindsight 30 ft., darkvision 60 ft., passive Perception 17
- Languages: Abyssal, Common, telepathy 60 ft.
Special Abilities
- Magic Resistance: The psoglav has advantage on saving throws against spells and other magical effects.
- Magic Weapons: The psoglav's weapon attacks are magical.
Actions
- Multiattack: The psoglav makes three Bite attacks.
- Bite: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) piercing damage.
- Invisibility: The psoglav magically turns invisible until it attacks or uses Shadow-Stealing Ray, or until its concentration ends (as if concentrating on a spell). Any equipment the psoglav wears or carries is invisible with it.
- Shadow-Stealing Ray (Recharge 5-6): The psoglav emits a beam from its single eye at one creature it can see within 60 feet of it. The target must make a DC 15 Constitution saving throw. On a failure, the target is pushed up to 20 feet away from the psoglav, and its shadow becomes a creature under the psoglav's control for 24 hours or until the shadow is reduced to 0 hp. On a success, the target is pushed up to 10 feet away from the psoglav and its shadow isn't stolen. Each controlled shadow uses the statistics of a shadow, except it can't create shadows from killing Humanoids. The psoglav can have no more than five shadows under its control at a time. The shadow becomes permanently under the psoglav's control if the shadow's original owner dies.
Bonus Actions
- Shadow Jump (3/Day): While in shadows, dim light, or darkness, the psoglav disappears into the darkness and reappears in an unoccupied space it can see within 60 feet.
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