Orobas Devil
Large Fiend Lawful Evil
- Armor Class: 19 (natural armor, shield)
- Hit Points: 203 (14d10 + 126)
- Speed: walk 40 ft.
- Challenge Rating: 14 (11,500 XP)
- Source: Tome of Beasts 2023, page 99
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 26 (+8) |
14 (+2) |
28 (+9) |
23 (+6) |
26 (+8) |
21 (+5) |
- Saving Throws: Str +13, Dex +7, Con +14, Wis +13
- Skills: Deception +10, History +11, Insight +13, Perception +13, Persuasion +10
- Damage Vulnerabilities: False
- Damage Immunities: fire, poison
- Damage Resistances: acid, cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
- Condition Immunities: poisoned
- Senses: truesight 90 ft., passive Perception 23
- Languages: Celestial, Infernal, telepathy 100 ft.
Special Abilities
- Deceptive Advice: When the orobas casts a spell of the divination school, it has advantage on Charisma (Deception) checks for 1 minute.
- Hellish Weapons: The orobas's weapon attacks are magical. When the orobas hits with any weapon, the weapon deals an extra 3d8 fire damage (included in the attack).
- Magic Resistance: The orobas has advantage on saving throws against spells and other magical effects.
- Sense Consecrated: The orobas can pinpoint the location of Celestials, consecrated places or objects, and creatures wielding divine or celestial power, such as clerics, paladins, or aasimars, within 60 feet of it.
Actions
- Multiattack: The orobas makes one Bite attack, one Flail attack, and one Stomp attack, or it makes four Hurl Flame attacks.
- Bite: Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) piercing damage plus 13 (3d8) fire damage and 10 (3d6) poison damage, and the target must succeed on a DC 18 Constitution saving throw or become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
- Flail: Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage plus 13 (3d8) fire damage.
- Stomp: Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 11 (1d6 + 8) bludgeoning damage plus 13 (3d8) fire damage.
- Hurl Flame: Ranged Spell Attack: +10 to hit, range 120 ft., one target. Hit: 23 (4d8 + 5) fire damage.
- Teleport: The orobas magically teleports, along with any equipment, up to 120 feet to an unoccupied space it can see.
- Spellcasting: The orobas casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 18):
At will: augury, detect thoughts, guidance
3/day each: locate creature, nondetection
1/day each: contact other plane (as an action), legend lore (as an action)
Reactions
- Prediction (3/Day): When the orobas makes an ability check or attack, it can choose to have advantage on the roll.
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