Noctiny
Medium Humanoid Neutral Evil
- Armor Class: 13 (studded leather)
- Hit Points: 52 (8d8 + 16)
- Speed: walk 30 ft.
- Challenge Rating: 2 (450 XP)
- Source: Tome of Beasts 2023, page 287
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 16 (+3) |
13 (+1) |
14 (+2) |
10 (+0) |
11 (+0) |
16 (+3) |
- Skills:
- Damage Vulnerabilities: False
- Damage Immunities: False
- Damage Resistances: False
- Condition Immunities: frightened
- Senses: passive Perception 10
- Languages: Common
Special Abilities
- Eldritch Weapons: The noctiny's weapon attacks are magical. When the noctiny hits with any weapon, the weapon deals an extra 1d6 force damage (included in the attack).
- Magic Resistance: The noctiny has advantage on saving throws against spells and other magical effects.
Actions
- Multiattack: The noctiny makes two Quarterstaff or Eldritch Fury attacks.
- Quarterstaff: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage, or 7 (1d8 + 3) bludgeoning damage if used in two hands, plus 3 (1d6) force damage.
- Eldritch Fury: Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 10 (2d6 + 3) force damage.
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