Jaculus
Small Dragon Neutral Evil
- Armor Class: 15 (natural armor)
- Hit Points: 65 (10d6 + 30)
- Speed: walk 10 ft. fly 20 ft.
- Challenge Rating: 3 (700 XP)
- Source: Tome of Beasts 2023, page 241
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 14 (+2) |
18 (+4) |
17 (+3) |
13 (+1) |
13 (+1) |
13 (+1) |
- Saving Throws: Dex +6
- Skills: Acrobatics +6, Perception +3, Stealth +6
- Damage Vulnerabilities: False
- Damage Immunities: False
- Damage Resistances: acid, lightning
- Condition Immunities: False
- Senses: blindsight 10 ft., darkvision 60 ft., passive Perception 13
- Languages: Common, Draconic
Special Abilities
- Spearhead: If the jaculus moves at least 10 feet straight toward a target and then hits it with a Bite attack on the same turn, the target takes an extra 4 (1d8) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
- Standing Leap: The jaculus's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Actions
- Multiattack: The jaculus makes one Bite attack and two Claw attacks.
- Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
- Claws: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
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