Dust Goblin
Small Humanoid Neutral Evil
- Armor Class: 14 (leather armor)
- Hit Points: 16 (3d6 + 6)
- Speed: walk 30 ft.
- Challenge Rating: 1/4 (50 XP)
- Source: Tome of Beasts 2023, page 215
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 8 (-1) |
16 (+3) |
14 (+2) |
10 (+0) |
8 (-1) |
8 (-1) |
- Skills: Stealth +7
- Damage Vulnerabilities: False
- Damage Immunities: False
- Damage Resistances: False
- Condition Immunities: charmed, frightened
- Senses: darkvision 60 ft., passive Perception 9
- Languages: Common, Goblin
Special Abilities
- Twisted: When the dust goblin attacks a creature from hiding, the target must succeed on a DC 10 Wisdom saving throw or be frightened until the end of its next turn.
Actions
- Shortsword: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
- Light Crossbow: Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
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