Desert Giant
Huge Giant Neutral
- Armor Class: 17 (natural armor)
- Hit Points: 175 (14d12 + 84)
- Speed: walk 40 ft.
- Challenge Rating: 9 (5,000 XP)
- Source: Tome of Beasts 2023, page 205
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 27 (+8) |
10 (+0) |
22 (+6) |
13 (+1) |
18 (+4) |
15 (+2) |
- Saving Throws: Str +12, Con +10, Cha +6
- Skills: Perception +8, Stealth +4, Survival +8
- Damage Vulnerabilities: False
- Damage Immunities: fire
- Damage Resistances: False
- Condition Immunities: False
- Senses: passive Perception 18
- Languages: Common, Giant
Special Abilities
- Desert Walk: Difficult terrain composed of sand or gravel doesn't cost the desert giant extra movement.
- Sand Camouflage: The giant has advantage on Dexterity (Stealth) checks made to hide in sandy terrain.
Actions
- Multiattack: The giant makes two Falchion attacks.
- Falchion: Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 23 (6d4 + 8) slashing damage.
- Rock: Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.
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