Beggar Ghoul
Medium Undead Chaotic Evil
- Armor Class: 12
- Hit Points: 13 (3d8)
- Speed: walk 30 ft.
- Challenge Rating: 1/2 (100 XP)
- Source: Tome of Beasts 2023, page 200
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 10 (+0) |
15 (+2) |
10 (+0) |
12 (+1) |
11 (+0) |
14 (+2) |
- Skills:
- Damage Vulnerabilities: False
- Damage Immunities: poison
- Damage Resistances: False
- Condition Immunities: charmed, exhaustion, poisoned
- Senses: darkvision 60 ft., passive Perception 10
- Languages: Undercommon
Special Abilities
- Hungry Dead Nature: The ghoul requires no air or sleep.
- Pack Tactics: The beggar ghoul has advantage on attack rolls against a creature if at least one of the beggar ghoul's allies is within 5 feet of the creature and the ally isn't incapacitated.
- Savage Hunger: Its Bite attack is a critical hit if the beggar ghoul bites a creature it has surprised.
Actions
- Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage.
- Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or Undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. A paralyzed target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Licensing – Markdown Format