Bandit Lord
Medium Humanoid Any Non-Lawful Alignment
- Armor Class: 16 (breastplate)
- Hit Points: 91 (14d8 + 28)
- Speed: walk 30 ft.
- Challenge Rating: 4 (1,100 XP)
- Source: Tome of Beasts 2023, page 406
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 16 (+3) |
15 (+2) |
14 (+2) |
14 (+2) |
11 (+0) |
14 (+2) |
- Saving Throws: Str +5, Dex +4, Wis +2
- Skills: Athletics +5, Deception +4, Intimidation +4
- Damage Vulnerabilities: False
- Damage Immunities: False
- Damage Resistances: False
- Condition Immunities: False
- Senses: passive Perception 10
- Languages: any two languages
Special Abilities
- Brute: A melee weapon deals one extra die of its damage when the bandit lord hits with it (included in the attack).
- Pack Tactics: The bandit lord has advantage on attack rolls against a creature if at least one of the bandit lord's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
- Multiattack: The bandit lord makes two Longsword attacks and one Dagger attack.
- Longsword: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage, or 14 (2d10 + 3) slashing damage if used with two hands.
- Dagger: Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage, or 8 (2d4 + 3) piercing damage if used to make a melee attack.
- Leadership (Recharges after a Short or Long Rest): For 1 minute, the bandit lord can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the bandit lord. A creature can benefit from only one Leadership die at a time. This effect ends if the bandit lord is incapacitated.
Reactions
- Parry: The bandit lord adds 2 to its AC against one melee attack that would hit it. To do so, the bandit lord must see the attacker and be wielding a weapon.
- Protect Me!: When a creature the bandit lord can see targets it with an attack, the bandit lord can sidestep behind an ally within 5 feet of it, moving to an unoccupied space within 5 feet of the ally. The chosen ally becomes the target of the attack instead.
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