Vine Drake
Medium Dragon neutral
- Armor Class: 16 (natural armor)
- Hit Points: 105 (14d8+42)
- Speed: climb 50 ft. walk 40 ft.
- Challenge Rating: 7 (2,900 XP)
- Source: Tome of Beasts 2, page 181
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 18 (+4) |
15 (+2) |
16 (+3) |
11 (+0) |
12 (+1) |
14 (+2) |
- Saving Throws: Con +6, Wis +4
- Skills: athletics +7, nature +3, perception +4, stealth +5
- Damage Resistances: bludgeoning and piercing from nonmagical attacks
- Senses: darkvision 90 ft., passive Perception 14
- Languages: Common, Draconic
Special Abilities
- Speak with Plants: The drake can communicate with plants as if they shared a language.
- Thorn Body: A creature that touches the drake or hits it with a melee attack while within 5 feet of it takes 4 (1d8) piercing damage.
- Innate Spellcasting (2/Day): The vine drake can innately cast entangle, requiring no material components. Its innate spellcasting ability is Charisma.
Actions
- Multiattack: The vine drake can make three attacks: one with its bite, one with its claw, and one with its vine lash.
- Bite: Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 8 (1d8 + 4) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 14 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
- Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
- Vine Lash: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage. The target is grappled (escape DC 15) if it is a Medium or smaller creature. Until this grapple ends, the target is restrained, and the vine drake can't vine lash another target.
- Acid Breath (Recharge 5-6): The vine drake exhales acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one.
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