Storm Maiden
Medium Elemental chaotic evil
- Armor Class: 15 (natural armor)
- Hit Points: 78 (12d8+24)
- Speed: swim 30 ft. fly 30 ft. walk 30 ft.
- Challenge Rating: 4 (1,100 XP)
- Source: Tome of Beasts 2, page 340
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 16 (+3) |
16 (+3) |
15 (+2) |
10 (+0) |
11 (+0) |
17 (+3) |
- Skills:
- Damage Immunities: poison
- Damage Resistances: lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
- Condition Immunities: exhaustion, paralyzed, petrified, poisoned, unconscious
- Senses: darkvision 60 ft., passive Perception 11
- Languages: Common, Primordial
Special Abilities
- Innate Spellcasting: The storm maiden's innate spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). She can innately cast the following spells, requiring no material components:
At will: create or destroy water, ray of frost, misty step, thunderwave
1/day each: sleet storm, wind wall
Actions
- Multiattack: The storm maiden makes two thunderous slam attacks.
- Thunderous Slam: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 7 (2d6) thunder damage.
- Throw Lightning: Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 14 (4d6) lightning damage, and the target must succeed on a DC 13 Constitution saving throw or be incapacitated until the end of its next turn.
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