Stone Creeper
Medium Plant unaligned
- Armor Class: 12
- Hit Points: 30 (4d8+12)
- Speed: walk 30 ft. climb 20 ft.
- Challenge Rating: 1 (200 XP)
- Source: Tome of Beasts 2, page 339
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 12 (+1) |
15 (+2) |
16 (+3) |
4 (-3) |
6 (-2) |
4 (-3) |
- Skills:
- Damage Immunities: acid, poison
- Damage Resistances: bludgeoning
- Condition Immunities: poisoned
- Senses: tremorsense 60 ft. (blind beyond this radius), passive Perception 8
- Languages: —
Special Abilities
- False Appearance: While the stone creeper remains motionless, it is indistinguishable from an ordinary vine.
- Mass of Vines: The stone creeper can move through a space as narrow as 1 foot wide without squeezing.
- Spider Climb: The stone creeper can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
- Thorned Vine: Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 5 (1d6 + 2) piercing damage plus 5 (2d4) acid damage.
- Acid-coated Thorn: Ranged Weapon Attack: +4 to hit, range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage plus 2 (1d4) acid damage.
- Weaken Stone: While climbing on a wall or ceiling made of worked stone, the stone creeper injects its acid into the mortar, weakening the structure. Each creature within 10 feet of the wall or in a 10-foot cube beneath the ceiling must make a DC 12 Dexterity saving throw, taking 7 (2d6) bludgeoning damage on a failed save, or half as much damage on a successful one. A creature that fails its saving throw when beneath a ceiling is also knocked prone and buried. The buried target is restrained and unable to breathe or stand up. A creature, including the target, can take its action to remove the rubble and free the buried target by succeeding on a DC 10 Strength check.
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