Sporous Crab
Small Beast unaligned
- Armor Class: 14 (natural armor)
- Hit Points: 33 (6d6+12)
- Speed: walk 30 ft. swim 30 ft.
- Challenge Rating: 1 (200 XP)
- Source: Tome of Beasts 2, page 398
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 14 (+2) |
8 (-1) |
15 (+2) |
3 (-4) |
13 (+1) |
4 (-3) |
- Skills:
- Damage Vulnerabilities: fire
- Damage Immunities: poison
- Damage Resistances: bludgeoning
- Condition Immunities: poisoned
- Senses: darkvision 60 ft., passive Perception 11
- Languages: —
Special Abilities
- Amphibious: The sporous crab can breathe air and water.
- Filthy: The sporous crab makes its home in grime and muck and is covered in filth. A creature that touches the sporous crab or hits it with a melee attack while within 5 feet of it must succeed on a DC 12 Constitution saving throw or be poisoned until the end of its next turn. If a creature fails the saving throw by 5 or more, it also contracts sewer plague. On a successful saving throw, the creature is immune to the crab's Filthy trait for the next 24 hours.
Actions
- Multiattack: The sporous crab makes two claw attacks.
- Claw: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) bludgeoning damage.
- Spore (Recharge 6): The sporous crab sprays spores in a 15-foot cone. Each creature in the area must make a DC 12 Constitution saving throw. On a failure, a creature takes 7 (2d6) poison damage and becomes infected with the crab's spores. On a success, a creature takes half the damage and isn't infected with spores. After 1 hour, small bubbles and bumps appear across the skin of the infected creature. At the end of each long rest, the infected creature must make a DC 12 Constitution saving throw. On a success, the infected creature's body fights off the spores and no longer has to make the saving throw. If a creature fails the saving throw every day for 7 days, young sporous crabs hatch from the creature's skin, and the creature takes 9 (2d8) slashing damage. The spores can also be removed with a lesser restoration spell or similar magic.
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