Spellhound
Large Monstrosity lawful neutral
- Armor Class: 14 (natural armor)
- Hit Points: 102 (12d10+36)
- Speed: walk 40 ft.
- Challenge Rating: 4 (1,100 XP)
- Source: Tome of Beasts 2, page 336
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 18 (+4) |
15 (+2) |
16 (+3) |
3 (-4) |
13 (+1) |
8 (-1) |
- Skills: perception +3, stealth +4
- Condition Immunities: charmed
- Senses: darkvision 60 ft., passive Perception 13
- Languages: —
Special Abilities
- Arcane Sense: The spellhound can pinpoint, by scent, the location of spellcasters within 60 feet of it.
- Channel Breaker: The spellhound has advantage on attack rolls against a creature, if the creature is concentrating on a spell.
- Keen Hearing and Smell: The spellhound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
- Magic Resistance: The spellhound has advantage on saving throws against spells and other magical effects.
Actions
- Multiattack: The spellhound makes two bite attacks.
- Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
- Nullifying Howl (1/Day): The spellhound lets out a high-pitched, multiphonic howl to disrupt magical effects within 60 feet of it. Any spell of 3rd level or lower within the area ends. For each spell of 4th-level or higher in the area, the spellhound makes an ability check, adding its Constitution modifier to the roll. The DC equals 10 + the spell's level. On a success, the spell ends.
In addition, each spellcaster within 30 feet of the spellhound that can hear the howl must succeed on a DC 14 Constitution saving throw or be stunned until the end of its next turn.
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