Snow Giant
Huge Giant neutral
- Armor Class: 11
- Hit Points: 138 (12d12+60)
- Speed: walk 40 ft.
- Challenge Rating: 5 (1,800 XP)
- Source: Tome of Beasts 2, page 174
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 19 (+4) |
12 (+1) |
20 (+5) |
9 (-1) |
15 (+2) |
6 (-2) |
- Saving Throws: Con +8, Wis +5
- Skills: athletics +7, stealth +4, survival +5
- Damage Vulnerabilities: fire
- Damage Immunities: cold
- Condition Immunities: grappled, restrained
- Senses: passive Perception 12
- Languages: Common, Giant
Special Abilities
- Snow Camouflage: The snow giant has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.
- Snow Regeneration: The snow giant regains 5 hp at the start of its turn if it has at least 1 hp and it is in snowy terrain.
Actions
- Multiattack: The snow giant makes two club attacks.
- Club: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (3d4 + 4) bludgeoning damage.
- Giant Snowball: Ranged Weapon Attack: +7 to hit, range 60/240 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage plus 4 (1d8) cold damage, and the target must succeed on a DC 16 Dexterity save or be blinded until the end of its next turn.
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