Shadow Boxer
Small Fey chaotic neutral
- Armor Class: 13
- Hit Points: 55 (10d6+20)
- Speed: climb 30 ft. walk 40 ft.
- Challenge Rating: 3 (700 XP)
- Source: Tome of Beasts 2, page 322
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 10 (+0) |
17 (+3) |
15 (+2) |
12 (+1) |
17 (+3) |
17 (+3) |
- Saving Throws: Dex +5
- Skills: perception +5, stealth +5
- Condition Immunities: charmed
- Senses: passive Perception 15
- Languages: Sylvan
Special Abilities
- Cat Telepathy: The shadow boxer can magically communicate with cats within 120 feet of it, using a limited telepathy.
- Pounce: If the shadow boxer moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the shadow boxer can make one bite attack against it as a bonus action.
- Project Silhouette: As a bonus action, the shadow boxer projects a shadow on a surface within 60 feet of it. The shadow boxer can shape it to resemble the shadow of any Medium or smaller beast, but the shadow can't be larger than a 10-foot cube. Each creature that starts its turn within 60 feet of the shadow and that can see the shadow must succeed on a DC 13 Wisdom saving throw or be incapacitated until the end of its next turn and use its movement on its next turn to follow the shadow. As a bonus action, the shadow boxer can move the shadow up to 30 feet along a solid surface. The shadow moves in a natural manner for the type of creature it represents.
Actions
- Multiattack: The shadow boxer makes two claw attacks.
- Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage.
- Claw: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
- Invisibility: The shadow boxer magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the shadow boxer wears or carries is invisible with it.
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