Mei Jiao Shou
Gargantuan Beast unaligned
- Armor Class: 14 (natural armor)
- Hit Points: 139 (9d20+45)
- Speed: walk 50 ft.
- Challenge Rating: 7 (2,900 XP)
- Source: Tome of Beasts 2, page 259
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 23 (+6) |
7 (-2) |
21 (+5) |
3 (-4) |
9 (-1) |
6 (-2) |
- Saving Throws: Dex +1
- Skills:
- Senses: passive Perception 9
- Languages: —
Special Abilities
- Trampling Charge: If the mei jiao shou moves at least 20 feet straight toward a creature and then hits it with a head bash attack on the same turn, that target must succeed on a DC 16 Strength saving throw or be knocked prone. If the target is prone, the mei jiao shou can make one stomp attack against it as a bonus action.
Actions
- Head Bash: Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
- Stomp: Melee Weapon Attack: +9 to hit, reach 5 ft., one prone creature. Hit: 28 (4d10 + 6) bludgeoning damage.
- Earth-Shaking Thump (Recharge 5-6): The mei jiao shou rears up and lands heavily, kicking up a shower of debris and rattling and cracking the ground. Each creature in contact with the ground within 30 feet of the mei jiao shou must make a DC 16 Dexterity saving throw. On a failure, a creature takes 22 (4d10) bludgeoning damage and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone. The area then becomes difficult terrain.
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