Lesser Lunarchidna
Medium Aberration neutral evil
- Armor Class: 15 (natural armor)
- Hit Points: 39 (6d8+12)
- Speed: climb 30 ft. walk 30 ft.
- Challenge Rating: 2 (450 XP)
- Source: Tome of Beasts 2, page 242
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 10 (+0) |
15 (+2) |
14 (+2) |
6 (-2) |
12 (+1) |
13 (+1) |
- Skills: perception +3, stealth +6
- Damage Immunities: poison
- Condition Immunities: poisoned, restrained
- Senses: blindsight 10 ft., darkvision 60 ft., passive Perception 13
- Languages: Deep Speech, Elvish
Special Abilities
- Light Sensitivity: While in bright light, the lunarchidna has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Shadow Stealth: While in dim light or darkness, the lunarchidna can take the Hide action as a bonus action.
- Spider Climb: The lunarchidna can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
- Multiattack: The lunarchidna makes one bite attack and two claw attacks.
- Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) necrotic damage. The target must succeed on a DC 12 Constitution saving throw or its hp maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0.
- Claw: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
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