Keelbreaker Crab

Huge Monstrosity unaligned

STR DEX CON INT WIS CHA
19 (+4) 10 (+0) 18 (+4) 3 (-4) 12 (+1) 10 (+0)

Special Abilities

Each figurehead is an object with AC 15, 20 hp, resistance to bludgeoning and piercing damage, and immunity to poison and psychic damage. If all the figureheads are reduced to 0 hp, the keelbreaker crab can't use its Wail action. Damaging a figurehead does not harm the crab. - Siege Monster: The crab deals double damage to objects and structures.

Actions

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