Ikuchi
Gargantuan Elemental chaotic neutral
- Armor Class: 16 (natural armor)
- Hit Points: 116 (8d20+32)
- Speed: walk 20 ft. swim 50 ft.
- Challenge Rating: 8 (3,900 XP)
- Source: Tome of Beasts 2, page 210
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 20 (+5) |
13 (+1) |
18 (+4) |
6 (-2) |
12 (+1) |
8 (-1) |
- Skills: perception +4
- Damage Immunities: poison
- Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks
- Condition Immunities: poisoned
- Senses: darkvision 60 ft., passive Perception 14
- Languages: Aquan
Special Abilities
- Ikuchi Oil: The ikuchi constantly emits a thick, nonflammable, yellowish oil. When the ikuchi is underwater, this oil makes the water within 30 feet of the ikuchi difficult terrain. Each time a creature moves more than 10 feet through this area it must succeed on a DC 15 Strength saving throw or be restrained by the thick oil until the end of its next turn. A creature under the effects of a freedom of movement spell or similar magic is immune to the effects of Ikuchi Oil.
- Water Breathing: The ikuchi can breathe only underwater.
Actions
- Multiattack: The ikuchi makes two attacks: one with its bite and one to constrict.
- Bite: Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 16 (2d10 + 5) piercing damage.
- Constrict: Melee Weapon Attack: +8 to hit, reach 20 ft., one Huge or smaller creature. Hit: 14 (2d8 + 5) bludgeoning damage. The target is grappled (escape DC 16) if the ikuchi isn't already constricting two other creatures. Until this grapple ends, the target is restrained.
- Crush (Recharge 4-6): Each creature grappled by the ikuchi must make a DC 16 Strength saving throw, taking 23 (4d8 + 5) bludgeoning damage on a failed save, or half as much damage on a successful one.
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