Grimmlet
Tiny Monstrosity unaligned
- Armor Class: 11
- Hit Points: 28 (8d4+8)
- Speed: walk 0 ft. hover True ft. fly 30 ft.
- Challenge Rating: 1 (200 XP)
- Source: Tome of Beasts 2, page 186
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 8 (-1) |
12 (+1) |
13 (+1) |
3 (-4) |
10 (+0) |
14 (+2) |
- Skills:
- Damage Immunities: psychic
- Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks
- Condition Immunities: blinded, charmed, deafened, petrified, poisoned, prone, stunned
- Senses: blindsight 60 ft., passive Perception 10
- Languages: understands Void Speech but can’t speak
Special Abilities
- Reproduce: When a grimmlet takes damage from a spell and isn't reduced to 0 hp, a number of new grimmlets equal to the spell's level appear in unoccupied spaces within 10 feet of the grimmlet. If the spell is a cantrip, only one grimmlet is created. Sixteen or more grimmlets within 30 feet of each other can use their reactions to come together and form a grimmlet swarm in a space within 5 feet of one grimmlet.
- Self-destruct: When the grimmlet dies, it explodes in a spray of Void-infused crystal shards. Each creature within 5 feet of the grimmlet must succeed on a DC 12 Dexterity saving throw or take 3 (1d6) slashing damage and 3 (1d6) psychic damage. Grimmlets damaged by this trait don't Reproduce.
- Innate Spellcasting (Psionics): The grimmlet's innate spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It can innately cast the following spells, requiring no components:
At will: crushing curse, minor illusion
3/day each: maddening whispers
Actions
- Crystal Edge: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) psychic damage.
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