Flayed Wraith
Medium Undead neutral evil
- Armor Class: 12
- Hit Points: 67 (9d8+27)
- Speed: hover True ft. walk 0 ft. fly 60 ft.
- Challenge Rating: 5 (1,800 XP)
- Source: Tome of Beasts 2, page 151
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 9 (-1) |
15 (+2) |
17 (+3) |
12 (+1) |
9 (-1) |
8 (-1) |
- Saving Throws: Wis +2
- Skills:
- Damage Immunities: necrotic, poison
- Damage Resistances: cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
- Condition Immunities: charmed, exhaustion, paralyzed, poisoned, prone
- Senses: darkvision 60 ft., passive Perception 9
- Languages: any languages it knew in life
Special Abilities
- Sunlight Sensitivity: While in sunlight, the flayed wraith has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Torturer: When the flayed wraith reduces a creature to 0 hp, it knocks out the creature, which falls unconscious and is stable.
Actions
- Multiattack: The flayed wraith uses its Howl of Agony. It then makes two claw attacks.
- Claw: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage plus 5 (2d4) necrotic damage.
- Howl of Agony: The wraith screams its pain into the mind of one creature it can see within 30 feet of it. The target must make a DC 14 Wisdom saving throw. On a failure, the target takes 10 (3d6) psychic damage and is incapacitated as it doubles over in pain. On a success, the target takes half the damage and isn't incapacitated.
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