Dread Walker Excavator
Large Construct neutral
- Armor Class: 16 (natural armor)
- Hit Points: 75 (10d10+20)
- Speed: climb 30 ft. walk 30 ft. swim 30 ft.
- Challenge Rating: 5 (1,800 XP)
- Source: Tome of Beasts 2, page 129
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 18 (+4) |
19 (+4) |
14 (+2) |
14 (+2) |
16 (+3) |
12 (+1) |
- Saving Throws: Dex +7, Wis +6
- Skills: perception +6
- Damage Immunities: poison, psychic
- Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks
- Condition Immunities: blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
- Senses: darkvision 60 ft., tremorsense 60 ft., passive Perception 16
- Languages: —
Special Abilities
- Arcane Instability: When the excavator is reduced to half its maximum hp or fewer, unstable arcane energy begins to pour from its metal body. A creature that touches the unstable excavator or hits it with a melee attack while within 5 feet of it takes 3 (1d6) force damage.
- Spider Climb: The excavator can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
- Multiattack: The excavator makes two foreleg attacks.
- Foreleg: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
- Excavation Beam: Ranged Weapon Attack: +7 to hit, range 30/60 ft., one target. Hit: 17 (5d6) force damage.
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