Bulbous Violet
Medium Plant unaligned
- Armor Class: 12
- Hit Points: 38 (7d8+7)
- Speed: walk 20 ft. climb 20 ft.
- Challenge Rating: 1 (200 XP)
- Source: Tome of Beasts 2, page 53
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 15 (+2) |
14 (+2) |
13 (+1) |
2 (-4) |
10 (+0) |
2 (-4) |
- Skills:
- Damage Immunities: acid
- Senses: passive Perception 10
- Languages: —
Special Abilities
- Acid Sacs: When the violet takes bludgeoning, piercing, or slashing damage, each creature within 5 feet of the violet must succeed on a DC 12 Dexterity saving throw or take 2 (1d4) acid damage.
- False Appearance: While the violet remains motionless, it is indistinguishable from other large flowering plants.
- Flesh Sense: The violet can pinpoint, by scent, the location of flesh-based creatures within 60 feet of it.
Actions
- Tendril: Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage plus 2 (1d4) acid damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained and takes 2 (1d4) acid damage at the start of each of its turns. The violet has two tendrils strong enough to grapple creatures; each can grapple only one target. If the acid damage reduces the target to 0 hp, the violet regains 7 (2d6) hp.
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