Ahu-Nixta Drudge
Medium Aberration neutral evil
- Armor Class: 13 (clockwork armor)
- Hit Points: 26 (4d8+8)
- Speed: fly 30 ft. hover True ft. walk 30 ft.
- Challenge Rating: 1/2 (100 XP)
- Source: Tome of Beasts 2, page 10
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 15 (+2) |
12 (+1) |
14 (+2) |
12 (+1) |
10 (+0) |
10 (+0) |
- Skills: perception +2
- Damage Immunities: poison, psychic
- Condition Immunities: charmed, exhaustion, frightened, paralyzed, petrified, poisoned, prone
- Senses: darkvision 60 ft., passive Perception 11
- Languages: Deep Speech, Void Speech
Special Abilities
- Clockwork Encasement: The creature within the machine is a somewhat shapeless mass, both protected and given concrete manipulators by its armor. The clockwork armor has a few manipulators that the ahu-nixta can use to attack or to interact with objects outside of the armor. Unlike other ahu-nixta, the drudge can't live outside its armor and dies when its armor is reduced to 0 hp.
- Immutable Form: The drudge's clockwork armor is immune to any spell or effect that would alter its form, as is the creature that controls it as long as the ahu-nixta remains within the armor.
- Innate Spellcasting: The ahu-nixta's innate spellcasting ability is Intelligence (spell save DC 11, +3 to hit with spell attacks). The ahunixta can innately cast the following spells, requiring no material components:
At will: fire bolt (1d10)
1/day: fear
Actions
- Whirring Blades: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
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