Wolpertinger
Tiny Monstrosity unaligned
- Armor Class: 13
- Hit Points: 9 (2d4+4)
- Speed: burrow 10 ft. fly 30 ft. walk 30 ft.
- Challenge Rating: 1/4 (50 XP)
- Source: Creature Codex, page 382
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 6 (-2) |
16 (+3) |
14 (+2) |
5 (-3) |
12 (+1) |
6 (-2) |
- Skills:
- Senses: darkvision 60 ft., passive Perception 11
- Languages: -
Special Abilities
- Charge: If the wolpertinger moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 2 (1d4) piercing damage.
- Flyby: The wolpertinger doesn't provoke an opportunity attack when it flies out of an enemy's reach.
- Standing Leap: The wolpertinger's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Actions
- Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
- Gore: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
- Keening (Recharge 6): The wolpertinger emits a piercing shriek. Each creature within 30 feet that can hear the wolpertinger must succeed on a DC 13 Constitution saving throw or be deafened for 1 minute. A beast with an Intelligence of 4 or lower that is in the area must also succeed on a DC 13 Wisdom saving throw or be frightened until the beginning of its next turn.
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