Wind Demon
Small Fiend chaotic evil
- Armor Class: 15 (natural armor)
- Hit Points: 28 (8d6)
- Speed: fly 60 ft. walk 30 ft.
- Challenge Rating: 2 (450 XP)
- Source: Creature Codex, page 381
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 10 (+0) |
18 (+4) |
10 (+0) |
10 (+0) |
7 (-2) |
8 (-1) |
- Skills: stealth +8
- Damage Immunities: cold, poison
- Damage Resistances: fire, lightning
- Condition Immunities: poisoned
- Senses: darkvision 60 ft., passive Perception 8
- Languages: Abyssal, Common, Void Speech
Special Abilities
- Arrow Bane: When the wind demon is targeted by an attack or spell that requires a ranged attack roll, roll a d6. On a 1 to 5, the attacker has disadvantage on the attack roll. On a 6, the wind demon is unaffected, and the attack is reflected back at the attacker as though it originated from the wind demon, turning the attacker into the target.
- Magic Resistance: The wind demon has advantage on saving throws against spells and other magical effects.
Actions
- Multiattack: The wind demon makes two frost claw attacks.
- Frost Claw: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage plus 3 (1d6) cold damage.
Reactions
- Swift as Frost: After a creature the wind demon can see damages it with an attack, the wind demon can move up to its speed without provoking opportunity attacks.
Licensing – Markdown Format