Two-Headed Eagle
Huge Monstrosity unaligned
- Armor Class: 15
- Hit Points: 142 (15d12+45)
- Speed: fly 100 ft. walk 20 ft.
- Challenge Rating: 7 (2,900 XP)
- Source: Creature Codex, page 360
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 20 (+5) |
21 (+5) |
16 (+3) |
6 (-2) |
12 (+1) |
14 (+2) |
- Skills: acrobatics +8, athletics +8, perception +4
- Condition Immunities: charmed
- Senses: truesight 120 ft., passive Perception 14
- Languages: understands Common but can't speak
Special Abilities
- Flyby: The two-headed eagle doesn't provoke an opportunity attack when it flies out of an enemy's reach.
- Two-Headed: The eagle has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
- Wakeful: While the two-headed eagle sleeps, at least one of its heads is awake.
Actions
- Multiattack: The two-headed eagle makes two bite attacks and one talons attack.
- Bite: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage.
- Talons: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the two-headed eagle can't use its talons on another target.
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