Thread-Bound Constrictor Snake
Huge Construct unaligned
- Armor Class: 12
- Hit Points: 60 (8d12+8)
- Speed: walk 30 ft.
- Challenge Rating: 3 (700 XP)
- Source: Creature Codex, page 353
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 19 (+4) |
14 (+2) |
12 (+1) |
1 (-5) |
10 (+0) |
3 (-4) |
- Skills:
- Damage Immunities: poison
- Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks
- Condition Immunities: charmed, exhaustion, frightened, paralyzed, petrified, poisoned
- Senses: blindsight 10 ft., darkvision 60 ft., passive Perception 10
- Languages: understands the languages of its creator but can't speak
Special Abilities
- Antimagic Susceptibility: The snake is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the snake must succeed on a Constitution saving throw against the caster's spell save DC or return to the textile to which it is bound for 1 minute.
- Immutable Form: The snake is immune to any spell or effect that would alter its form.
- Magic Weapons: The snake's weapon attacks are magical.
- Shifting Form: The snake can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.
Actions
- Constrict: Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) bludgeoning damage and the creature is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.
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